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Сряда Септември 6 - 21:54 I was looking at the new building levels now that they have bene added to the help files and they get very expensive, very quickly.
Scout office adds two new levels at costs of 53M & 96M. This seams pretty steep just to get back the scout areas they are taking away and have access to the 150M 2k credit player (looks to be 6+ talent based on previews). Kind of wish I had saved credits on the players I just created but I will probably avoid these upgrades for a while.
Health Center - I'm guessing this will become increasing important for those players attempting to max their YC as they will be able to maintain smaller rosters. I'll assume most won't pursue this upgrade as I don't think we even have a HC 10 in league one at the moment.
Training Center - Construction and maintenance costs speak for themselves. This is probably the one I'm more likely to pursue upgrading first.
Youth Center - Also quite expensive. The talent levels are amazing but the continued reduction of players per season to 1 at YC 16 will force managers to be more careful in filling out their lineup. It will also ensure that the market isn't flooded with YC 10+ talent. Also interesting that advanced levels allow for preferences on special features.
Just my quick thoughts on reading through it.