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English >> Questions

Sticky Special Attributes - FULL LIST (152)


us Mercuric >> thursday may 21 - 02:37
Sorry, viktor, but that's not the case.

Winger does indeed penalize a player based on where they are physically located on the field at the current moment, not based on their position in the lineup.
us Mercuric
User
Registered2014-08-15
nz Luke Broadcast >> thursday may 21 - 05:30
mine havent moved to the center for 2 seasons. why would he? he is a left back
nz Luke Broadcast
Newbie
Registered2013-09-18
cz Blue >> thursday may 21 - 11:07, Edited thursday may 21 - 11:08
Do Team player and Playmaker bonuses add, please?
cz Blue
User
Registered2014-07-26
eng Stephen >> thursday may 21 - 17:18
Yes, I think they do.
eng Stephen
Head Admin
Registered2013-08-28
eng Seaburn Beach
nz Luke Broadcast >> thursday may 21 - 18:56
i think he meant combined. developers wont tell us what team player adds. only they know, its fair play
nz Luke Broadcast
Newbie
Registered2013-09-18
eng Stephen >> thursday may 21 - 19:46
Yes, I thought that's what I'd said :) - they combine. Don't know what they add up to though!
eng Stephen
Head Admin
Registered2013-08-28
eng Seaburn Beach
in viktor >> friday may 22 - 05:06, Edited friday may 22 - 05:10
thanks Mercuric,you& Alex were correct
just found this
Vincent de Boer >> tuesday october 21 - 15:35
The Winger bonus applies to players who aren't at that moment in one of the center regions of the field. It's not directly related to a specific role like "CB" or "LW".

A CB would get the bonus when he isn't in the center (though he usually will be) and a LW will get a penalty if he moves to the center (which they usually don't, but can).

I have not seen my wingers move often enough to the centre except maybe when defending corners/fks
in viktor
User
Registered2013-05-22
in Air FC
pt Sir Alex >> saturday october 24 - 19:56
We need help to working on Tips to each attribute... feel free to help us :)

Thks in advance :)
pt Sir Alex
User
Registered2013-05-04
ru Eric_Cantonais >> wednesday october 28 - 13:49
Sorry if this was already asked, but do the bonuses of Man Marker and Corner Stopper add (or combine) when defending on corner situations ?
ru Eric_Cantonais
User
Registered2013-08-11
fr Le Feu Occulte
pt Sir Alex >> wednesday october 28 - 16:10, Edited wednesday october 28 - 16:18
Good question :) Honestly i can not answer..

...but in my opinion are distinct attributes. Man Marker only work in the area in corners, so it is better to players who plays out of him, and corner blocker is mucth better in the GK area. So i set these attributes to different areas.
Man marker is good for the wingers (R/L) and defensive midfielders also (L/C/R) while corner blocker is good for DC's/SW's.

I have no one with both.

I have 6 with man marker (3 Defenders wingers and 3 defensive midfielders and only 2 (now) corner blockers (DC's), although i will soon have more again :).

There are 3 attributes that i really like (man marker, blocking corners and winger) cause i don´t like to concede goals :/.

... i like also correct :)
pt Sir Alex
User
Registered2013-05-04
ru Eric_Cantonais >> wednesday october 28 - 18:14, Edited wednesday october 28 - 18:18
I've seen a few NT/high div players with both CS+MM attributes ; game rules suggests they work differently and do not mention we can't combine them (as for Playmaker + Winger/SPS for example), so my guess is the bonuses combine... But it's just a guess, nothing of a fact :)

Concerning SW i would rather train Man Marker than Corner Stopper (or both if i had the time)
The player may be weaker on defending corners, but he will benefit when being outside the box.
ru Eric_Cantonais
User
Registered2013-08-11
fr Le Feu Occulte
pt Sir Alex >> wednesday october 28 - 19:10
Yes i also think there is no incompatibility and by the logic is useful to combine them for example in a Sweeper or a Defensive Mid...
pt Sir Alex
User
Registered2013-05-04
us Mercuric >> wednesday october 28 - 20:35
Corner Stopper should theoretically be much more useful at stopping corners, given how much more time it takes and how much more expensive it is. However, the exact numbers are unknown.
us Mercuric
User
Registered2014-08-15
ru Eric_Cantonais >> wednesday october 28 - 21:29
On the other hand, if Man Marker was introduced to counter the overuse of Corner Stopper (amongst other things), the combination of their bonuses would be less likely...
ru Eric_Cantonais
User
Registered2013-08-11
fr Le Feu Occulte
it fabregas >> saturday october 31 - 12:26, Edited saturday october 31 - 13:26
Awesome job guys :)
Earlier I tried to do something similar for the italian forum but this is much more accurate, congrats and thanks to the ones who did it. Here's my suggestions

"Shielding

Theoretically useful for players who need to pass or shoot against players that want to steal the ball from them. The true usefulness of this ability is unknown."

I never tried this attribute before but since the player gets a defensive bonus when another is trying to steal the ball from him I guess it's useful to increase the chance of having free kicks and penalties too? If that's true, I would give Shielding to my best midfielder because I noticed that he's the one who always run with the ball and gets tackled more than others. Also, by getting more fouls a Shielding player could boost the usefulness of your Set Pieces and Penalty specialist

Man Marker
++ LB/RB/LWB/RWB/DM
+ DCB/CB

Agree with what Alex said before, usually I give it to my flank def too. And while the combination with Corner Stopper could still be a good idea, I also think DCB should have a - or a -- rating cuz those players rarely move out of the penalty area (the blocking cross/shot bonus is not effective there) making the effort of spending a special training on them useless from this point of view. On a CB instead can still be a + or a ++ since they tend to move forward especially when your opponent plays with AM
it fabregas
Community admin
Registered2013-02-23
it Pro Vasto 1902