MAT >>
vendredi juillet 25 - 15:47, Modifié
dimanche juillet 27 - 06:35 My suggestion special attributes with Polish forum:
* Ambitious - Player gets random bonuses against theoretically stronger team and better game in Intertional Cups.
* Longevity/Long Spin - Him ability decrease about 50% slower than other competitors/players.
* Excellent Slide - The chances of tackling or interception ball are much larger.
* Energetic - Slowly loses energy and receives a small bonus to the stamina.
* Executor - If a player enters from the bench reserve and him team draw or loses (now). This player gets respectively bonus: 0,75 ball or 1,5 ball to shoot.
* Body Fight - Players gives bonus to strenght, when is located in the sector 1,2,4 and 11,13,14.
* Unstable - Growth experiences per a match is random and it is the experience base + random from a base value in the range of -25% to +25%.
* Solid Substitute - The player plays better, when enter the reserve bench, playing worse than/since the first minutes. = Bench Killer = Super Sub
* Medieval (Life) - Him ability decrease about 25% slower than other competitors/players.
* Tactician - Gets a bonus to tactics has a better chance take better decisions, whether passing or shooting (discharged).
* Setting wall - Goalkeeper has a better chance to defend at free kicks.
* Burn (professionally) - His skills after age 30 decrease two times faster than normal.
* Alive wall - If the average in the team is smaller by at least 0.25 or more balls, player gets a bonus of 1 ball to block.
* Star - Attendance +10%, if the player is in the top 11 best players of the team.
* Bashful - The player playing weaker against teams much better (when the team is worse by at least 0.25 balls).
* Obtuse - Gets a penalty to tactics has a lower chance take better decisions, whether passing or shooting (discharged).
Long Shoot - Version 1: The player gets a 50% lower penalty for shots from larger distance. Version 2: The player has improved (bonus ball shooting) shoot about 10% of value passing + strenght.
* Temper/Absolve - The player often absolves takeover/caching passing;
* Clever - training costs amount to 90% of the base value.
* Defensively tempered - often going backwards to catching ball and help in defense, faster loses energy.
* Offenssive tempered - often going forward to support attack, faster loses energy.
Sorry, my english (I learn no long time).