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English >> Questions

Sticky Special Attributes - FULL LIST (152)


pt Sir Alex >> saturday november 8 - 19:14
it never hurts to help Jax

thks a lot :)
pt Sir Alex
User
Registered2013-05-04
pt Sir Alex >> saturday november 8 - 19:29, Edited saturday november 8 - 19:42
if you want we can to do an exercise.. and add this information:

+/- Attribute (+ good or - bad .. or +/- good and bad)
...
+5 Excellent for (DF, GK etc)
+1 Good for (?)
-1 Bad for (FC)
-5 Very bad for (?)

Who helps?
...we can discuss it here and i'll add after consensus...

eg.

+ Correct - 1.000xp, 1c, level 3
Player gets less yellow or red cards
(+5 - All)
pt Sir Alex
User
Registered2013-05-04
us Mercuric >> saturday november 8 - 20:02
Sure, I've got a list of how I'm planning to train my players, I can provide my thoughts.

Correct +
++ DCB/CB/LB/RB/LWB/RWB/DM

Training Correct will help your players avoid costly suspensions. Even forwards can use it as they like to take dives in the penalty area and make reckless tackles, but they are carded much less frequently than other players.

Penalty Specialist -
+ S/LF/RF. Any position player who specializes in one stat only.

Position players may already use their main stat during penalty kicks, so this isn't a very good attribute. Penalty kicks are too rare to make much use of this ability and are often converted without it.

Sprinter
++ LB/RB/LWB/RWB
+ DCB/CB/DM/RM/LM/CM/LF/RF/S

For defensive players, this goes best with high tactics so that they will move last and have a high chance of moving to the ball. With high dueling and blocking, they can get into position to steal the ball or block a shot or pass. More useful for wing players to help them move into the middle when needed. Strikers might be able to use it to help them receive easier crosses?

Penalty Stopper -
++ Keeper

This is a pretty big advantage, but penalties are quite rare.

Shielding
+ LM/CM/RM/LAM/AM/RAM/SS/LW/RW/LF/RF/S

Theoretically useful for players who need to pass or shoot against players that want to steal the ball from them. The true usefulness of this ability is unknown.

Corner Stopper +
++ Keeper/DCB/CB/LB/RB/LWB/RWB, any Tall player
+ DM

This requires a high dueling stat to be effective. For keepers, it allows their blocking to be used instead of dueling for winning corners.

Dribbler -
++ RW/LW
+ DM/RM/CM/LM/RAM/AM/LAM/SS/LF/S/RF

Theoretically useful for players with high tactics to move to a more opportune space to make a pass or shoot.

Set Pieces Specialist +
+ DM/LM/CM/RM/LAM/AM/RAM

Recommended to have one player with this attribute to take Free Kicks and Corner Kicks for a better chance of scoring from them.

Setting Walls +
++ Keeper

Free Kicks are much more frequent than penalties, so this helps to prevent them from being goals.

Playmaker +
++ LM/CM/RM/LAM/AM/RAM/SS
+ DM

Good for any player that wants to get assists.

Man Marker
++ LB/RB/LWB/RWB/DM
+ DCB/CB

Good for defenders when defending outside the penalty area. Good for corners.

Sharpshooter
+ LAM/AM/RAM/SS/LW/RW/LF/S/RF

Good for any player that scores goals. However, it might be more effective to just bring on a substitute.

Winger +
++ LB/RB/LWB/RWB/LM/RM/LAM/RAM/LW/RW/LF/RF

Good for any player on the wings. Not so good for any player that moves in to the center often.

Versatile +
++ LWB/RWB/LW/RW
+ DM/LAM/AM/RAM/SS/LF/S/RF, any defender with Roaming

Allows Wing Backs to pass, allows midfielders to score, and allows forwards to pass. Some positions benefit more from this than others.

Long Shots +
++ LAM/AM/RAM/SS/LW/RW
+ LF/S/RF

Probably better than Versatile for Midfielders. Might be useful on defenders, but they need to move up the field to make use of it.
us Mercuric
User
Registered2014-08-15
pt Sir Alex >> saturday november 8 - 20:05, Edited saturday november 8 - 20:09
XD it's a start... thks Mercuric
pt Sir Alex
User
Registered2013-05-04
pt Sir Alex >> saturday november 8 - 20:16, Edited saturday november 8 - 23:06
... something like this...

Legend:
+/- Attribute (+ good or - bad .. or +/- good and bad)
...
+5 Excellent for
+1 Good for
-1 Bad for
-5 Very bad for

---

+ Correct
(+5 All)

+ Penalty specialist
(+5 FC // +1 ALL)

+/- Sprinter
(+5 DF L/R, MF L/R, DM // +1 GK, FC // -1 GK, DC)

+/- Penalty stopper
(+5 - GK // -5 Field Players)

+ Shielding
(+5 All)

+/- Corner stopper
(+5 GK, DF // -5 MF, FC)

+/- Dribbler
(+5 AM, FC // +1 GK?, DF L/R, MF L/R // -1 DM?, DC)

+ Set pieces specialist
(+5 AM // +1 ALL)

+/- Setting walls
(+5 GK // -5 Field Players)

+/- Playmaker
(+5 AM // +1 MF // -5 GK, DF, FC)

+ Man Marker
(+5 DF, DM // +1 ALL?)

+/- Sharpshooter
(+5 FC // -5 GK, DF, MF)

+/- Winger
(+5 DF L/R, MF L/R // -5 GK, DC, DMC, AM, FC)

+/- Versatile
(+5 Field players // -5 GK)

+/- Long shots
(+5 FC // +1 DF, MF // -5 GK))

+/- Popular
(+1 ALL.. if play // -1 ALL if don´t play)

+/- Short
(+1 MF L/R, AM, FC // -1 GK, DF, DMC)

+/- Super Sub
(+1 ALL // -1 ALL)

+/- Tournament player
(+1 ALL // -1 ALL)

+ Athletic
(+5 ALL)

+/- Dirty
(+1 ALL // -1 ALL)

+ Intelligent
(+5 ALL)

+ Fit
(+5 ALL)

+ Leader
(+5 ALL)

+ Determined
(+5 ALL)

+/- Audience player
(+1 ALL // -5 ALL)

+ Loyal
(+1 ALL)

+ Resilient
(+1 ALL)

+ Hardworking
(+5 ALL)

+ Tall
(+5 ALL)

+/- Aggressive
(+1 ALL // -1 ALL)

+/- Selfish
(+5 FC // -5 GK, DF, MF)

+/- Team player
(+5 AM, MF // +1 GK, DF // -5 FC)

+/- Unpredictable
(+5 ALL // -5 ALL)

+/- Lazy
(+5 ALL // -5 ALL)

+/- Roaming
(+5 ALL // -5 ALL)

- Hot-tempered
(-5 ALL)

- Fragile
(-5 ALL)

- Downhearted
(-5 ALL)
pt Sir Alex
User
Registered2013-05-04
sco Flea >> saturday november 8 - 21:24
+ 1 Sir Alex for the idea. Thanks
sco Flea
User
Registered2013-02-08
pt Sir Alex >> saturday november 8 - 21:43
Thank kali4

Now, if the great coaches discuss here this.. we can do a good help file about the special attributes... you can also help.
pt Sir Alex
User
Registered2013-05-04
hr v >> monday november 10 - 16:34
Sir Alex, no new atributes on level 10 :(
hr v
Newbie
Registered2013-02-04
pt Sir Alex >> monday november 10 - 16:42
:/ crazy...

ok thks a lot sir :)
pt Sir Alex
User
Registered2013-05-04
kn Nehemiah >> monday november 10 - 16:53
I'll correct V's statement "No new attributes on level 10... yet"
kn Nehemiah
Newbie
Registered2013-04-14
us Mercuric >> monday november 10 - 17:30
While the exact time to train attributes is different for each level, it might be useful to list the order of training times.

For example,

Least Amount of Time to Train
Correct
Penalty Specialist
Sprinter
Corner Stopper
Shielding = Penalty Stopper
Most Amount of Time to Train

This way players can plan ahead on whether or not they want to train Correct, for example, since the 50% extra time to train attributes is much more expensive on Corner Stopper than Correct.
us Mercuric
User
Registered2014-08-15
pt Sir Alex >> monday november 10 - 17:33, Edited monday november 10 - 17:35
is a good idea, we put something like this?

training time (x)
3 - Long (+ 12 days +/-)
2 - Some time (8 to 12 days +/-)
1 - Short (up to 8 days)
pt Sir Alex
User
Registered2013-05-04
us Mercuric >> monday november 10 - 17:43
I'm thinking more of a strict ranking. For example, if I plan to train Corner Stopper, Sprinter, and Correct on my player, but I don't have a level 5 training complex yet, I would want to know if Corner Stopper took a longer or a shorter amount of time to train than Sprinter, as it would save time to do Corner Stopper first, then Sprinter, then Correct. With this knowledge, I could train another player in something else while I wait for the next level of Training Complex.
us Mercuric
User
Registered2014-08-15
be Schuifman >> monday november 10 - 18:06
I'm not convinced that 'correct' is such a +5 attribute for all players.
For example:

I had 2 DM/CM players. One was aggressive and unpredictable, and the other one was trained correct. And although they had quite similar skills, the performances of the first one were way better. On some positions (like DM) a player needs to be a pitbull sometimes...

But with the new amount of yellow and red cards (higher than before) it can indeed be useful to train any player 'correct'.
be Schuifman
User
Registered2013-10-18
pt Sir Alex >> monday november 10 - 18:13
I just threw the beginning to talk .. actually this is very subjective and we do not agree at all .. maybe i shouldn´t add this info for that reason ...

...
suggestions Mercuric?
pt Sir Alex
User
Registered2013-05-04